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Forces in new build
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Topic: Forces in new build (Read 13348 times)
0 Members and 2 Guests are viewing this topic.
Admaster
Newbie
Posts: 5
Forces in new build
«
on:
September 07, 2009, 07:45:54 AM »
It seems that forces lost their weight in last build of Pulse.
I set 10 instant forces on site with 250-300 hourly clicks and it takes several hours while script will send forces. e.g. in Pulse build 15 script send such forces instantly.
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ip0li
mgSearkGD
Administrator
Hero Member
Posts: 1963
Re: Forces in new build
«
Reply #1 on:
September 07, 2009, 07:55:37 AM »
forces are exactly same, maybe you have too much other forces so it's not delivered?
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Pretty Womans from your town
Admaster
Newbie
Posts: 5
Re: Forces in new build
«
Reply #2 on:
September 08, 2009, 12:24:19 PM »
I've set forces for only one sites - result is the same, forces are sent very slowly.
I dropped you my info in personal message, please check my site.
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ip0li
mgSearkGD
Administrator
Hero Member
Posts: 1963
Re: Forces in new build
«
Reply #3 on:
September 09, 2009, 05:37:15 AM »
U have 1 nitro active, 2 high boosts active and couple trades with forces...no wonder it's slow in delivering when majority of your traffic goes to 3 trades with boosts and rest is splitted between hourly forces/instant forces and normal outlists. Give script some air, don't push so much boosts
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Pretty Womans from your town
Admaster
Newbie
Posts: 5
Re: Forces in new build
«
Reply #4 on:
September 09, 2009, 06:09:41 AM »
May be I can setup more weights for instant and time forces in comparison of boosts ?
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ip0li
mgSearkGD
Administrator
Hero Member
Posts: 1963
Re: Forces in new build
«
Reply #5 on:
September 09, 2009, 07:08:21 AM »
yes try that, it must help but I told you what I would do. cheers
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Pretty Womans from your town
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Forces in new build